We have maintained it and paid for it without a shop and any other pay to win methods since 2011. The reason DungeonsXL exists is, besides my passion for programming, our own server. Therefore, please do not disable Metrics. It is great motivation to see that our plugin is actually used by a few servers and some of the statistics are really helpful and taken into consideration if it comes to the future of the project.
If you appreciate the time and work we dedicated to create this server mod in the last years, we thankfully accept any kind of support you would like to offer.įirst of all, DungeonsXL uses the Plugin Metrics service by Hidendra and SpigotUpdater by inventivetalent (thank you very much for these services <3 ). Would you like to support us and our work? Try to add the incompatible plugins only to the worlds where you need them. Many incompatibilities can be fixed with PerWorldPlugins ( fork for 1.8+). See their changelogs for an overview over the caveats.ĭungeonsXL requires ItemsXL to run (please check the startup message or changelog). Technical inclusion and consideration of 1.14.x, 1.15.x, 1.16.x and 1.17.x features are present in the latest 0.18 snapshot builds. Some cosmetic features require the Spigot API and will therefore not work with CraftBukkit. Old builds that support older versions are unusable for production environments. You can change all messages as you please.ĭetailed information and inofficial translations in other languages including Chinese, Spanish and Italian are available here.ĭungeonsXL works with 1.8.8 and higher.
If you want to learn how to use DungeonsXL step by step, please have a look at the wiki page getting started.Īn English language file will be generated automatically when you run DungeonsXL for the first time.
Different game types allow you to use your maps dynamically for different purposes.A built-in custom mob system and support for MythicMobs.Players can play the dungeon with their own items or with configurable classes.Use a dungeon as a tutorial and give them a PEX group when they finish it.Link multiple floors together to create large dungeons with multiple levels.
Per dungeon configuration (you should try that after you became familiar with the basics of this plugin).Set checkpoints, breakable blocks, triggers, messages and much more through signs in the edit mode.Allow players to build in creative mode safely without any influence to their game progress in the main worlds!.Invite players to edit single dungeons without the need to give them any further permissions.
Dungeons are accessable through portals in one of your main worlds.The instantiation system allows dungeons to be played by multiple groups of players at the same time without clashes.